Quickly and dynamically create new shapes, doing so more easily than ever before possible: fuse polygons, delete full blocks of geometry, connect parts with advanced paths, and repeat your actions with a single click! This smart polygonal modeling system is designed to simplify your creation process. With ZBrush 4R7 comes the ZModeler brush.
They allow you to stay within ZBrush for more of your workflow, doing things that were either impractical or even outright impossible to accomplish before now.īeyond its feature set, the core of ZBrush is being reworked and 4R7 will be the first version of ZBrush that is released with optional 64-bit support.3 This will allow you to fully harness your machine?s computing power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time! All of these features are useful throughout the creative process, from initial creation of your model to beautifying your artwork. Signature features in ZBrush 4R7 include: ArrayMesh, NanoMesh and ZModeler with QMesh. In fact, 4R7 is one of the most extensive releases since ZBrush 4 came out. As with our previous point releases, it doesn’t simply make a few minor changes but rather is packed with major additions. ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0.